![]() Slightly to the left, at the back of the room, the blueprint lies on the floor.ĭollhouse: Found in the room inside the window. Walk along the leftmost wooden beam beside the generator and land atop the left shelf of boxes. The blueprint lies on the floor, beside the hallways dead-end.īlackout: Found in the hidden room next to the generator room. Use the piece as a step to get onto the ledge. ![]() In the previous room, take a piece of the dice that explodes into smaller cubes and continue holding it while falling down the shaft. The easiest way it can be reached is by standing on the dice nearest to the vent while raising it.Ĭubism: Found in the room following the fall from the green shaft, in which the player emerges from within a dice. Blueprint lies on the on top of the left, sliding vent. The blueprint is on the floor, on the opposite end of the room.Ĭubism: Found in the room with sliding dice and vents. Using the object/s on the moon (the can, cheese, building block and/or doorway), the player can reach the opening in the skylight. Optical: Found in the room above the moon room. After going over the red/inner rooms walls using an exit sign, a blueprint is plastered on the backside of the red/inner rooms walls. Optical: Found in the outer room encompassing the looping red room (where an easter egg is also found). Induction: Found in last room across the hole you fall into, on the backside of the sky painting. ![]() The board can only be inspected from up close at the beginning of Dollhouse as the player spawns at one of the bedrooms inside the scissor gate. A smaller version of the blueprint will also appear pinned at the board blocked by a scissor gate near the bedroom. Once clicked, the blueprint will be filled with drawings of floor plans, often resembling to sections of levels. To interact with this collectible, players simply need to click the blank blueprint. However, finding these blueprints is not easy, as they are hidden in unexpected places like hidden rooms or hallways.īoard displaying all 15 blueprints, accessible in Dollhouse This collectible is usually located lying flat on the ground or glued to the wall. It is shaped like an ordinary blueprint like those used in real life by engineers and architects. Read at your own risk.īlueprint is one of five collectibles in Superliminal. ![]() Do not expand these sections if you want to find these out for yourself.Īnything learned cannot be unlearned. Information on these hidden sections may ruin the fun if you have never played the game. The section or article below may contain spoiler content. Pick up the next dice (with the smiley sign) and make it large enough to jump onto the next floor.Warning: You have deviated from the Orientation Pathway. Make the dice cube larger and jump onto the higher ‘pool’ floor. If you mess up, you’ll start over from door one.Īfter you’re free from this, you’ll find another swimming pool. You need to do this five times before you can proceed. This will brick up the West door and open the East door. If the sign points East, then look at West. What this means is, you need to look at the door that’s opposite of the one the sign is pointing to. Whichever door you look at first will be bricked up. There is also a green exit sign pointing to which way you really need to go. In front of you, you’ll see a sign reading a number and a direction. In the West-East puzzle, you’ll find that one door is bricked up, and the other is accessible. Turn around and you’ll enter a particularly tricky puzzle. Have it fall to the floor, and then continue on to the next elevator. Pick up the staircase on the table and make it huge by raising it up. Proceed through the large room and turn off the alarm. Turn off the alarm and ‘fall’ through the door. In one iteration, you’ll discover that the room is oriented vertically. You’ll have to do this a couple more times or so. When you wake up again, turn off the alarm, head out into the office and… repeat the process. You’ll go through a series of very similar-looking corridors, just continue walking through them until you reach a dead end, and wait for the voiceover to finish. Once again, turn off the alarm, head off into the corridor outside. Welcome to the Into Indie Games walkthrough of Superliminal! Much of the best parts of Superliminal involve figuring out a tricky puzzle by yourself, so I recommend you only consult this guide when you absolutely are stuck!įor more information on Superliminal, check out the official website here. 10 Jul, 2020 Stuck in Superliminal? Find out how to how to think out of the box and shift your perspective even as the dreamscape starts falling apart.
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